We love making games, no matter the size or scope, and we’re always excited to help you tell the best story possible.

Featured Project: Sable

Featured Project: Sable

Sable is an open world exploration game where you’re free to go wherever you want to discover who you are. We wrote the game, bringing Sable’s inner voice to life and adding dimension to the incredible cast of characters she meets on her journey.

Winner: Best Narrative 2021, PC Gamer


Upcoming Releases

  • Suicide Squad: Kill the Justice League
  • Goodbye Volcano High
  • Contraband
  • Lost Your Marbles

Suicide Squad: Kill the Justice League


For Rocksteady’s upcoming third person co-op game, our mission was to bring these iconic villains to life with precision, humor, and empathy. To that end, we assembled a writer’s room who could handle a huge cast, unique voices, and very funny jokes. 

We did: Scriptwriting (Banter, Cut Scenes, Barks, Audio Logs, Etc.)

Goodbye Volcano High


Leading the narrative reboot for KO_OP’s Goodbye Volcano High, we handled everything story, from narrative direction to writing and design.

We worked on: Narrative Direction, Narrative Design, Writing, Character Voice, and Sensitivity Reading



Avalanche and Microsoft Game Studios’ upcoming 1970s co-op smuggler game tapped us to help bring to life its diverse characters, world and story in an authentic manner.

We worked on: Sensitivity Reading, Character Bios, and Scriptwriting

Lost Your Marbles


For our studio’s first self-developed game, we partnered with the folks at Panic and an explosive team of collaborators to create a zany, surprising and heartfelt branching narrative adventure starring the world’s cutest cartoon dog, Minty.

We did: Full Game Development